KIDS WHO PLAY GAME MACHINES HAVE BEEN PLAYING THE NEXT BEST FRIENDSHIP FOR A LONG TIME, BUT THAT’S ABOUT TO END.
According to a study published this week in the journal PLoS ONE, children who played games for more than two hours per day were more likely to develop obesity, diabetes, heart disease and cancer than children who spent less time.
Children who played game machines for two hours a day were also more likely than children without the machines to have obesity, the study found.
The study is the first to examine how a single hour of game play can have a lasting impact on a child’s health.
The findings are also a major setback for the growing industry of video game machines, which has been on a steady march to become a major part of the U.S. economy.
It’s also a big reason why kids who play video games can get hooked on them: The game’s immersive, cartoon-like graphics make it feel like a real world experience, and it has a built-in social component that makes it easier to socialize with friends and peers.
So if the game is fun and interactive, it’s easy to find someone who shares your interests.
It also allows children to explore the world around them without having to walk to a store to buy candy or play tag.
And of course, it can be very addictive.
According the study, about a quarter of all children who play the most games in the home report being obese or diabetes, compared to less than half of those who play less.
The majority of children who were obese or diabetic reported playing games for two or more hours a week.
The average age of children playing games was 4.2, compared with 3.6 for those who played less.
“It’s an area where it’s not really understood, but these kids are more likely, on average, to have health problems,” said researcher Amy Schoen, a professor at the University of Pennsylvania’s School of Medicine and the study’s lead author.
The researchers are hoping to conduct further research to see how much of the health impact of these unhealthy habits can be reversed.
The most important thing is that parents encourage their kids to take part in the games they love, said Schoen.
“This is a wonderful, exciting study.
We’re working with parents to really find out how to best help them.”
Parents are also encouraged to take steps to limit how much time their kids spend playing the games.
For example, encourage kids to spend less time on their phones and computers, and use less time in the car, said Julie Degenhardt, the lead author of the study.
The more time kids spend in their favorite games, the more likely they are to become obese, diabetes or heart disease.
“There’s really no reason to let kids play these games for an hour every day, so that’s an important piece of advice,” she said.
The research was supported by the U